In preparation for running B2 - The Keep On The Borderlands' for my sons I did a quick Google search. It turns out there is a wealth of information, discussion and resources available.
One interesting post that I found was 'Playing with Sketchup and the Caves of Chaos' in which the author of the post took an image of the original blue map and, using Sketchup, created a 3D representation of the valley that contains the caves.
By far the best resource that I found was 'Caves of Chaos Reimagined by Weem'. Weem has created some truly awesome maps of various size and resolution of the caves. I've printed out some of these maps and laminated them for use when playing the module.
While 'Adapting Classic Adventures like Keep on the Borderlands to DnD Next (or 5E)' deals with adapting the module to current edition (A)D&D, it has links to further resources that are of great use.
While reading the 'Keep', the thing that struck me first is that nothing has a name, and there is no real sense of place. From the point of view of slotting this into your own world this is great. Originally, I was planning on running the game in Mystara, mainly in Karameikos, but I am toying with creating my own world in a piecemeal fashion. Regardless of which option I take, I have come up with some names for the locations:


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